AI Insights · Timothy · January 2022
Top 5 Miner Games on iOS in Egypt: Q4 2021 Performance
Discover the performance trends of the top 5 miner games on iOS in Egypt during Q4 2021, including weekly revenue, downloads, and active user statistics.
In Q4 2021, Egypt witnessed notable trends in the performance of top miner games on the iOS platform. Here’s a detailed look at the weekly revenue, downloads, and active user metrics for the top 5 miner games: Idle Miner Tycoon: Money Games, Diggy's Adventure: Pipe Games, Dig Out! Mine Adventure, Stone Miner, and Gold and Goblins: Idle Games.
Idle Miner Tycoon: Money Games From Kolibri Games GmbH, this game saw a significant increase in weekly revenue, starting at $37 in late September and peaking at $111 in mid-November before ending the quarter at $33. Weekly downloads showed fluctuations, starting at 70 and reaching a low of 28 in early November, but recovering to 49 by the end of December. Active users steadily decreased from 2.9K to just over 2K throughout the quarter.
Diggy's Adventure: Pipe Games Published by Pixel Federation Games, this game maintained a relatively stable weekly revenue, starting at $39 and peaking at $70 in the week of December 20. Weekly downloads were highly variable, with a notable spike to 128 in early November before dropping to single digits in December. Active users hovered around the 100-200 range, ending the quarter at 104.
Dig Out! Mine Adventure Interactive360’s game showed a consistent weekly revenue trend, starting at $25 and peaking at $80 in the week of December 20. Weekly downloads were minimal, generally under 10, except for a few spikes, such as 11 in early November. Active users showed a steady decline from 175 to 111 by the end of December.
Stone Miner This game from ZPLAY (HK) TECHNOLOGY CO., LIMITED had a mixed performance. The revenue saw significant peaks and valleys, starting at $16 and spiking to $98 in late November, but dropped to $0 by mid-December. Downloads started strong at 1.8K but gradually declined to just 37 by the end of December. Active users followed a similar trend, beginning at nearly 4K and dropping to just over 1K.
Gold and Goblins: Idle Games AppQuantum Publishing Ltd’s game had a sporadic revenue performance, with peaks such as $81 in early December and $76 in the final week of the quarter. Downloads were irregular, with a significant spike to 1.1K in the last week of December. Active users remained relatively stable, fluctuating between 100 and 150 throughout the quarter.
These insights are powered by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.